How Green Room is built: layered binaural beats from 0.5 to 40 Hz on carriers from 37 to 804 Hz, session by session, with the research behind the method and an honest summary of the evidence.
Every session is a layered binaural program: several tone pairs, one tone of each pair per ear, over a soft noise bed. The numbers below come straight from the session designs.
The course in numbers
Beats from 0.5 to 40 Hz, covering the delta, theta, alpha, beta, gamma bands.
Carrier tones from 37 to 804 Hz.
Up to 6 tone pairs sound at once.
Slower beats sit on lower carriers in 98 of 129 pair comparisons, the ordering measured in the reference set.
Tone level changes by -3.9 dB per octave of carrier, so the higher tones sit quieter.
6 sessions end with a beta-range wake-up block.
Noise bed: brown, independent in each ear. Its level and brightness move on a slow 10-second cycle.
Tuning and carriers
The Tuning setting in the editor re-pitches the carrier tones and never the beats.
Standard: carriers from 38 to 800 Hz, as designed.
A=432 Hz: every carrier 31.8 cents lower, from 37.4 to 785.5 Hz.
Solfeggio: carriers snap to 174, 285, 396, 417, 528, 639 Hz inside their own range; the lowest and highest carriers keep their pitch.
The sessions use the layered binaural method described in our research note. We measured a reference set of guided programs and generate every bed from those statistics, never from a recording.
Carrier–beat ordering: slow beats ride on low carriers and faster beats on higher ones, and each tone's level falls with carrier frequency (stacking and level).
Each phase moves the stack to a new band and crossfades smoothly into it (beats by stage).
A noise bed shaped to the measured spectrum keeps the tones soft and masks small sounds around you (noise).
The voice sits about 12 dB above the bed, and gentle mastering leaves the stereo beats intact (how your audio is made).
Beat frequency against carrier frequency in the reference set.Tone level against carrier frequency in the reference set.
Session by session
Green Room 1 · The Door· 30 min00:0030:00
Phases of Green Room 1 · The Door
Phase
Minutes
Band
Beats (Hz)
Carriers (Hz)
Tone pairs
Noise (dBFS)
Arrive
2.5
alpha
10
205, 500
2
-40
The Green Room
11.1
theta
3.75, 3.9, 10
102, 205, 302, 500
4
-40
First Line
7.4
theta
3.75, 3.9, 7.25, 10
102, 302, 500, 604
4
-40
Ready
5.5
alpha
10, 13.5
205, 307, 500
3
-40
Rise
1.5
alpha
10
155, 505
2
-40
Wake
2
beta
15, 16, 40
328, 488, 610
3
-41
Green Room 2 · Walk-Through· 30 min00:0030:00
Phases of Green Room 2 · Walk-Through
Phase
Minutes
Band
Beats (Hz)
Carriers (Hz)
Tone pairs
Noise (dBFS)
Settle
2.5
alpha
8, 10
205, 262
2
-40
Enter
4.7
theta
0.75, 3.9, 4, 10
50, 102, 205, 302
4
-40
Walk-Through
9.4
theta
1.5, 3.9, 4, 7.25, 10
100, 102, 302, 500, 604
5
-40
Once More
6.2
theta
1.5, 3.9, 4, 10
100, 102, 302, 500
4
-40
Ready
3.7
alpha
10, 14
205, 327, 405
3
-40
Rise
1.5
alpha
10
155, 515
2
-40
Wake
2
beta
15, 16, 40
328, 488, 612
3
-41
Green Room 3 · The Hard Moment· 30 min00:0030:00
Phases of Green Room 3 · The Hard Moment
Phase
Minutes
Band
Beats (Hz)
Carriers (Hz)
Tone pairs
Noise (dBFS)
Settle
2.5
alpha
8, 10
205, 254
2
-40
Down
4.7
theta
0.5, 3.5, 3.9, 4
45, 102, 302, 402
4
-40
The Hard Moment
9.4
theta
0.5, 3.5, 3.9, 7.25, 8.25, 10
45, 102, 205, 402, 604, 804
6
-40
Reset Step
6.2
theta
0.5, 3.5, 3.9, 10
45, 102, 402, 500
4
-40
Ready
3.7
alpha
10, 13
205, 486, 500
3
-40
Rise
1.5
alpha
10
155, 505
2
-40
Wake
2
beta
15, 16, 40
482, 592, 608
3
-41
Green Room 4 · Warm Hands· 30 min00:0030:00
Phases of Green Room 4 · Warm Hands
Phase
Minutes
Band
Beats (Hz)
Carriers (Hz)
Tone pairs
Noise (dBFS)
Settle
2.5
alpha
10
155, 205
2
-40
Warm Hands
7.4
alpha
7.75, 10
154, 205, 500
3
-40
Body Settle
11.1
theta
1.5, 3.75, 3.9, 7.25, 10
100, 102, 302, 500, 604
5
-40
Ready
5.5
alpha
10, 15
205, 308, 605
3
-40
Rise
1.5
alpha
10
155, 505
2
-40
Wake
2
beta
15, 16, 40
328, 475, 588
3
-41
Green Room 5 · Afterglow· 30 min00:0030:00
Phases of Green Room 5 · Afterglow
Phase
Minutes
Band
Beats (Hz)
Carriers (Hz)
Tone pairs
Noise (dBFS)
Settle
2.5
alpha
8, 10
205, 254
2
-40
Look Back
12.8
alpha
8, 10
155, 204, 500
3
-40
Afterglow Notes
10.7
alpha
8, 10
204, 500, 604
3
-40
Close
2
alpha
10
155, 505
2
-40
Wake
2
beta
15, 16, 40
328, 488, 610
3
-41
Green Room 6 · Your Event· 30 min00:0030:00
Phases of Green Room 6 · Your Event
Phase
Minutes
Band
Beats (Hz)
Carriers (Hz)
Tone pairs
Noise (dBFS)
Settle
2.5
alpha
10
155, 205
2
-40
Green Room
5.1
theta
0.75, 3.9, 4, 10
50, 102, 205, 302
4
-40
Your Event
13.7
theta
0.75, 1.5, 2.12, 4, 7.25, 10
37, 50, 100, 252, 500, 604
6
-40
Ready
5.1
alpha
10, 14
205, 307, 500, 605
4
-40
Rise
1.5
alpha
10
155, 505
2
-40
Wake
2
beta
15, 16, 40
328, 488, 612
3
-41
What you'll practise
The Green Room — A quiet imagined room behind the stage where you wait, settle and get ready in your own time.
First Line — The one sentence or action you will begin with, said once, clearly and slowly.
Walk-Through — The first minute of the event rehearsed in full detail at real speed, then once more a little slower.
Reset Step — After a wobble: pause, one slow breath, feet on the floor, then the next sentence.
Warm Hands — A one-minute settle for the body: shoulders, jaw, warm hands, slow breath and steady feet.
Afterglow Notes — Two things that went well and one thing to adjust, written down without a score.
Questions
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